6th Grade Oral Language Resources
Students will:• Learn about the concept of smart thinking.
• Access prior knowledge and build background about thinking, decision• making and imagination.
• Explore and apply the concepts of how to build knowledge and how to make decisions.
Students will:• Demonstrate a mastery of basic terminology associated with thought processes.
• Orally use words that name the different traits and actions of the mind.
• Extend oral vocabulary by speaking about how they are going to improve their own thinking.
• Use key concept words [idea, decision, inquisitive, innovative, knowledge, apply, dilemma, solution, efficient, predict, imagination, technique, reason, logic].
Explain• Use the slideshow to review the key concept words.
• Explain that students are going to learn about smart thinking:
• How to be conscious of thought and how to control it.
• The relationship between thinking and asking questions.
• The factors of the decision• making process.
• How to combine different things you have learned to create new things or ideas with your mind.
Model• After the host introduces the slideshow, point to the photo on screen. Ask students: What is a decision? (Any situation in which you have to use your think about two or more choices, in order to pick just one)
• Ask students: What are some traits of someone who is a smart thinker? (inquisitive, innovative, problem• solver, etc.)
• Say: We use thought for very basic actions, such as getting dressed or eating, but we also use thought to solve difficult problems, or to come up with complicated ideas. How can you build your knowledge ? (by asking questions, reading, researching your own ideas, etc.).
Guided Practice• Using pairs of illustrations, guide students through the next three slides showing them decisions between two different items or situations. Always have the students explain the reasons for their choices in each decision.
Apply• Play the games that follow. Have them discuss with their partner the different topics that appear during the Talk About It feature.
• After the first game, ask students what they think about on a daily basis. After the second game, encourage the students to share some of their own new ideas with the rest of the class.
Close• Ask students: Can you think up a great idea for a new invention?
• Summarize for students that we make all kinds of decisions every day. For some decisions we have to think carefully. Encourage them to draw a diagram of their invention and present it to the class, explaining what each part of the invention does and why it would be useful.